docs: drop ePSXe manual claims from its notes

Two claims resting on the ePSXe manual alone are gone. The code refs
beside them stay.
This commit is contained in:
Abdessamad Derraz committed 2026-11-11 10:27:58 +01:00
1 parent c660aabfa8
commit 3422d90acf
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@@ -61,13 +61,10 @@ notes: |
ends. The HLE branch, taken when the BiosHLE setting is on, skips the read
entirely and logs " * ePSXe: using HLE BIOS (compatibility limited)", so any
one of the images below fills the slot and none of them is needed on its own.
HLE arrived in 1.9.25 and savestates made under it are not interchangeable
with savestates made under a real image.
ref: ePSXe 2.0.5 Linux x64 load_bios 0x433540-0x433621,
ePSXe 2.0.5 Linux x64 bios_name_select 0x4334c0-0x4334f2,
ePSXe 2.0.5 Linux x64 write_configfiledefault 0x42ae99-0x42aeeb,
ePSXeReadPreferences.java:20-30, ePSXe.java:445-453,
docs/ePSXe_en.txt:260-271, docs/ePSXe_en.txt:883-888
ePSXeReadPreferences.java:20-30, ePSXe.java:445-453
Both consumer families carry a table of the images they recognise, and the two
tables are built differently and do not hold the same set. Android ships 21
@@ -90,11 +87,8 @@ notes: |
No region decides which image is taken. findBios keeps the first md5 that
answers anywhere in the walk, the Windows ids only pick a label to display, and
the JP, US and PAL words are part of that label string. Automatic selection of
a required BIOS per game existed once and was removed because it stopped
Legend of Dragoon US and Wild Arms 2 US from running.
ref: ScanBiosTask.java:167-171, ePSXe 2.0.18 Windows 0x42f5aa-0x42f5c2,
docs/ePSXe_en.txt:1243-1244
the JP, US and PAL words are part of that label string.
ref: ScanBiosTask.java:167-171, ePSXe 2.0.18 Windows 0x42f5aa-0x42f5c2
Video, sound, cdrom and input go through the PSEmu Pro plugin interface.
init_gpu builds plugins/<name> from the configured name, dlopens it and