feat: re-profile 12 emulators, fix dosbox_core regression

batch re-profiled clownmdemu through dosbox_core with upstream
verification. restored dosbox_core mt-32/cm-32l rom halves removed
by batch (14 files), added core_classification. regenerate database.
This commit is contained in:
Abdessamad Derraz
2026-03-23 12:37:43 +01:00
parent 2612e9fe2d
commit 438fb6e9af
13 changed files with 97 additions and 182 deletions
+14 -16
View File
@@ -1,8 +1,9 @@
emulator: Cruzes
type: libretro
core_classification: pure_libretro
source: "https://github.com/libretro/libretro-samples/tree/master/tests/cruzes"
profiled_date: "2026-03-18"
core_version: "v1.0"
profiled_date: "2026-03-23"
core_version: "0.1"
display_name: "Cruzes"
cores:
- cruzes
@@ -10,25 +11,22 @@ systems:
- game
notes: |
Cruzes is an unfinished Picross puzzle game implemented as a libretro core,
part of the libretro-samples repository. It is not an emulator -- it is a
standalone game that runs directly within RetroArch.
Unfinished Picross puzzle game, part of the libretro-samples repository.
No separate upstream -- written directly for the libretro API.
The core sets supports_no_game to true (cruzes.c:772) and valid_extensions
to an empty string (cruzes.c:749). The puzzle grid is hardcoded in
retro_init (cruzes.c:706-717) via a string literal passed to load_challenge.
supports_no_game true (cruzes.c:772), valid_extensions "" (cruzes.c:749).
Puzzle grid hardcoded in retro_init (cruzes.c:706-717) via load_challenge.
retro_load_game (cruzes.c:728-732) sets pixel format and returns true.
No file I/O, no RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY call.
retro_load_game (cruzes.c:728-732) only sets the pixel format to RGB565
and returns true. It never reads from the game_info pointer, never calls
RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, and never opens any file from disk.
The font data (Carlito-Regular.ttf) is converted to C header files at build
time by the ttf2c tool (font10.h, font16.h, font24.h) and compiled in.
No external BIOS, firmware, or system files are needed.
Font data (Carlito-Regular.ttf) compiled in via ttf2c (font10.h, font16.h,
font24.h).
files: []
exclusion_note: >
Game core with no external file dependencies. All assets compiled in.
analysis:
file_loading: none
system_directory_used: false