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feat: re-profile 12 emulators, fix dosbox_core regression
batch re-profiled clownmdemu through dosbox_core with upstream verification. restored dosbox_core mt-32/cm-32l rom halves removed by batch (14 files), added core_classification. regenerate database.
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@@ -1,8 +1,9 @@
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emulator: DirkSimple
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type: standalone + libretro
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core_classification: official_port
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source: "https://github.com/icculus/DirkSimple"
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upstream: "https://github.com/icculus/DirkSimple"
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profiled_date: "2026-03-19"
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profiled_date: "2026-03-23"
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core_version: "0.2"
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display_name: "Laserdisc arcade game (DirkSimple)"
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cores: [dirksimple]
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@@ -11,30 +12,29 @@ systems:
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notes: |
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DirkSimple by Ryan C. Gordon (icculus). Plays laserdisc arcade games
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via Lua scripts + Ogg Theora video. NOT related to Daphne — completely
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different architecture.
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via Lua scripts + Ogg Theora video. Same author wrote both standalone
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and libretro backends (source == upstream).
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Libretro port loads from system_dir/DirkSimple/.
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ref: dirksimple_libretro.c:782,795 —
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ref: dirksimple_libretro.c:782,794 —
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sysdir from RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY
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basedir = sysdir + "/DirkSimple/"
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DirkSimple_startup(basedir, info->path, ...) at line 798
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DirkSimple_startup(basedir, info->path, ...) at line 799
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Standalone loads from data/ in the binary's directory.
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ref: README.md — "data directory must be included in same directory as binary"
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Standalone loads from SDL_GetBasePath() + data/.
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ref: dirksimple_sdl.c:575-577
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Game data in data/games/<gamename>/game.lua + assets (PNG, WAV).
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User provides the OGV laserdisc video as content.
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Supported games: Dragon's Lair (lair), Cliff Hanger (cliff).
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10 data files in the repo (game.lua scripts, sprites, sounds).
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10 data files in the repo (game.lua scripts, sprites, sounds, icons).
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Buildbot provides DirkSimple.zip via Core System Files Downloader.
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ref: buildbot.libretro.com/assets/system/DirkSimple.zip
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data_directories:
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- ref: dirksimple
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source_ref: "dirksimple_libretro.c:795"
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source_ref: "dirksimple_libretro.c:794"
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files: []
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# no BIOS/firmware — game data via data_directories
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