feat: map fallout-ce to the fallout1-ce profile

This commit is contained in:
Abdessamad Derraz committed 2026-10-22 10:44:46 +02:00
1 parent 0a9f34a390
commit b951240b83
1 file changed
+7 -1
+7 -1
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@@ -7,7 +7,7 @@ profiled_date: "2026-10-04"
source_commit: "0609bcfd0ec40ff0571d0f57fab2821eb461dc8b"
core_version: "1.1"
display_name: "Fallout (Community Edition)"
cores: [fallout1-ce]
cores: [fallout1-ce, "fallout-ce"]
systems: [fallout]
verification: existence
@@ -33,6 +33,12 @@ notes: |
optional. Font and resolution tweaks live in f1_res.ini and are a user
preference, not game data.
The executable is named fallout-ce (CMakeLists.txt:5). EmuELEC builds
glebm/fallout1-ce bc5a9273, one commit on top of this repository's
ad8a2754 that changes a return type in src/movie_lib.cc, and starts it
from ports/falloutce1. Between ad8a2754 and the profiled pin only
db_findfirst gains a path resolution, so both read the same files.
exclusion_note: "data/, sound/ and movies/ load from the retail install folder, not from a shared BIOS tree"
files:
- name: master.dat