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fix: drop advancemame language file entry
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@@ -72,8 +72,11 @@ notes: |
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alternatives. Neo Geo lists MVS revisions alone, the AES, Universe and debug
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entries being commented out (src/drivers/neogeo.c:1420-1423,1439-1442).
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The four support files sit directly in $home or $data
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(advance/osd/fileio.c:81,88-90, advance/linux/file.c:249-256). Samples and
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The support files sit directly in $home or $data
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(advance/osd/fileio.c:81,88-90, advance/linux/file.c:249-256). A language
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file is read too, under whatever name misc_languagefile carries
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(advance/osd/glue.c:715-716); the project ships none, English being built
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into the binary (src/ui_text.c:263-265). Samples and
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artwork are per-game archives under dir_sample and dir_artwork, ZIP only,
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named after the driver: WAV members for samples
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(src/sound/samples.c:198-200), a <driver>.art layout and its PNGs for
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@@ -117,15 +120,6 @@ files:
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Absent, the exit menu always prompts instead of checking coin and play
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state.
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- name: english.lng
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required: false
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category: game_data
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source_ref: "advance/osd/glue.c:716,3290"
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note: >-
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User interface translation, extension lng
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(src/fileio.c:941), selected by misc_languagefile. Absent, uistring_init
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keeps the built-in English strings (src/ui_text.c:263-265).
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# SNK Neo Geo MVS
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- name: neogeo.zip
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required: true
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