pak399.pk4 and pak399roe.pk4 as libretro/boom3 ships them at efe140c
(tools/vr_paks/compiled/, git blob 2f5c1ad6 and 18254709). VR builds
mount them over base/ and d3xp/.
DS and DSi split into Nintendo DS and Nintendo DSi. 64DD, Mega-CD,
ZXSpectrum, VSmile, BBC and Game Engines/DOOM merge into the folder
of the same console. Same-named dumps with other bytes are kept:
BBC Micro's earlier zips in .variants/, the vsmilem set in vsmilem/,
the Doom II 1.666 IWAD in v1.666/, BizHawk's DSi firmware in bizhawk/.
Galaksija and Vircon get a console folder, sdlpal's desc.dat joins
its tree, VICE's PET and CBM-II ROMs leave C128 with their vice/ tail.
Database and manifests regenerated together. Verify and cross
reference give the same result once moved paths are mapped.
The profile listed none. id1/pak0.pak is required (host.c:711-760), the retail and mission pack paks are read in order until one is missing, and Quoth 2.2 is mounted when the content path names it (common.c:1017-1020, 1724-1725). The three Quoth paks are collected, pak1.pak as a release asset.
100 emulator names the two platforms run had no profile, so their packs carried nothing for them. Each was read from the platform's own launcher or scriptmodule: the same program as an existing profile takes the name in cores:, a different build gets its own profile read from that version, a launcher or self-contained game goes to remove_cores, and the rest are new profiles written from their source or shipped binary. The files they need that the collection lacked are collected from the upstream distributions. Bungie and splitwolf trees are read by path and stay out of dedup.
Batocera 43.1 ships vkQuake, vkQuake2, vkQuake3 and a Supermodel held
at 0eef09ba for the Raspberry Pi 4; none had a profile, so a targeted
pack dropped them. Each profile is read from the commit Batocera
builds. Collected with them: the Quake 1.06 id1/pak0.pak, the same file
in the shareware and registered releases, and the Games.xml that
Supermodel revision installs.
Files verified by MD5 to be identical to their buildbot-fetched
copies in data/. resolve_local_file data directory fallback ensures
they remain resolvable for verify and pack generation.