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libretro/emulators
Abdessamad Derraz 3d662cbd15 docs: read the triforce font load from code
LoadFileToIPL reads a standalone font with no size check, keeping what fits in the IPL image. The sizes stay as the IPL dump fonts' lengths and the notes say so. No HLE stands in for a missing font: the IPL read raises an alert and the game runs on, so hle_fallback goes.
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